© 2015-2023 NEYSA ENTERTAINMENT  |  All rights reserved.

BLAZIN' GEISHA!, HUGS FOR NUGS!®, HIGH-KU OF THE DAY!® and GANJA-MANIA!® are registered trademarks of NEYSA ENTERTAINMENT. Any/all artwork, designs, logos, cartoons, characters, music/lyrics, videos, concepts, treatments, writing and other related indicia are the sole property of  NEYSA ENTERTAINMENT. Any distribution, reproduction or third-party usage of such in any way without express written permission by the owner is a violation of intellectual property, copyright and trademark laws.

“You’re only given one little spark of madness. You mustn’t lose it.”  — Robin Williams

Keeping that spark alive, Neysa Entertainment is committed to creating irreverent intellectual properties that celebrate life’s little absurdities. Madness might just be an understatement. By putting a twisted spin on hot topics, people and pop culture, the company’s mission is to provide an amusing escape from the preposterous society in which we live.

Based in Los Angeles, we develop a wide range of original entertainment brands that include timely characters, concepts, art and stylized graphics juxtaposed with irreverent adult humor. These properties possess universal appeal for both specialty and mass, encompass year-round as well as holiday-specific themes, and open up new product opportunities for potential licensees. 

BLAZIN' GEISHA!® is a cannabis humor lifestyle brand starring the disembodied cartoon stoner who's hazed, glazed and totally dope. With over 15K followers across various social media platforms, the property features original content, videos, music, books and consumer products. Licensees are currently being considered in various industries. Social media collabs, sponsorship, product placement and co-branded partnership opportunities are also available. 

Neysa Entertainment is dedicated to developing and expanding its brands, building strategic alliances, collaborating on private label lines and overseeing creative direction in an effort to maximize each IP’s licensing life cycle. Targeted industries include consumer products, publishing, music/recording, mobile apps/gaming, short-form videos and television.

The company owns all registered trademarks, copyrights, proprietary and ancillary art/design collections, characters, concepts, songs/music, domains, treatments and trade names of approximately 12 different intellectual properties, each at various stages of development. Licensing proposals are available upon request.